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Post by yogurtfresh on Jul 4, 2007 11:51:14 GMT -5
do not tango with my words and hockey kockey with my mouth. yargh!
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Post by Xenos Infinity on Jul 4, 2007 12:07:18 GMT -5
a battle? alright... who's moving first?
edit: oh yeah, new character I just finished. I'll test him out.
Name: Water Elemental, Sam
Max HP: 10000 Max MP: 10000
Attacks
Attack 1: Ice Blade Damage: 200, 50% chance of freeze. causes 20 damage to self. Anti-Fire effect: 100% chance of freeze, deals double damage to enemy.
Attack 2: Rend Damage: 250 to enemy, 20 to self. 1/6 chance of a Critical Hit dealing 500 to the enemy.
Attack 3: Dehydrate Damage: 100 HP and 500 MP to target. 50% chance of Burn, 5/6 chance of Confuse.
Spells
Spell 1: Aqua 3, 500 MP Damage: 750. 1/6 chance of Freeze.
Spell 2: Draco Aguatis, 5000 MP Damage: 1000 to target. 50% chance of inflicting Freeze. if it does not, the foe is Poisoned.
Spell 3: Sanctus Unda, no MP. automatic under 50% HP. Damage: none. instead, it changes him into a massive Water Elemental (think Giant made of ice, but he's visible inside it). effect: removes all statuses from Sam. also, restores HP to 75% and MP to maximum. he cannot be damaged further the turn this activates.
Appearance a medium-height Human with semi-translucent blue armor and a HUGE battlaxe, made of an ore known as Glaciite (it's transparent and you can see water inside the AxeHead). he wears a full-face helmet made of (luckily) waterproof crystal and his armor is enchanted to contain a field of oxygen at all times, allowing him to breathe underwater or in toxic fumes.
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Post by Black Seraphim Zero on Jul 4, 2007 14:44:21 GMT -5
I thought there would've been something like "self-confuse", since he acts so stupid on mine and yours' story topics. I'm dead serious.
I'm using Endymion.
Lord of Endymion HP: 10k MP: 10k
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Post by yogurtfresh on Jul 4, 2007 14:50:15 GMT -5
it's hard not being able to go over he top with stuff. i might want to join a battle at some point.
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Post by Black Seraphim Zero on Jul 5, 2007 10:49:29 GMT -5
a battle? alright... who's moving first? edit: oh yeah, new character I just finished. I'll test him out. Name: Water Elemental, Sam Max HP: 10000 Max MP: 10000 Attacks Attack 1: Ice Blade Damage: 200, 50% chance of freeze. causes 20 damage to self. Anti-Fire effect: 100% chance of freeze, deals double damage to enemy. Attack 2: Rend Damage: 250 to enemy, 20 to self. 1/6 chance of a Critical Hit dealing 500 to the enemy. Attack 3: Dehydrate Damage: 100 HP and 500 MP to target. 50% chance of Burn, 5/6 chance of Confuse. Spells Spell 1: Aqua 3, 500 MP Damage: 750. 1/6 chance of Freeze. Spell 2: Draco Aguatis, 5000 MP Damage: 1000 to target. 50% chance of inflicting Freeze. if it does not, the foe is Poisoned. Spell 3: Sanctus Unda, no MP. automatic under 50% HP. Damage: none. instead, it changes him into a massive Water Elemental (think Giant made of ice, but he's visible inside it). effect: removes all statuses from Sam. also, restores HP to 75% and MP to maximum. he cannot be damaged further the turn this activates.Appearance a medium-height Human with semi-translucent blue armor and a HUGE battlaxe, made of an ore known as Glaciite (it's transparent and you can see water inside the AxeHead). he wears a full-face helmet made of (luckily) waterproof crystal and his armor is enchanted to contain a field of oxygen at all times, allowing him to breathe underwater or in toxic fumes. The Sanctus Unda+10k HP make him nearly unkillable. Right, and you should check my Zero... And...Ieuan is PROMOTED.
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Post by Xenos Infinity on Jul 5, 2007 12:53:41 GMT -5
ack. *hides under Chaos Aura* Sanctus Unda is a one-use-per-battle attack. think of it as an Overdrive; it's what your latin translator calls Holy Water.
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Post by Black Seraphim Zero on Jul 5, 2007 13:36:40 GMT -5
I know. I translated it.
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Post by yogurtfresh on Jul 11, 2007 2:39:25 GMT -5
prooomoted. this'll make things fun.ny.
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Post by Black Seraphim Zero on Jul 13, 2007 11:09:50 GMT -5
Come on somebody! Make a move!
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Post by Xenos Infinity on Jul 13, 2007 11:35:30 GMT -5
I'll start...
target: Lord of Endymion HP: 10000 MP: 10000
Sam attacks with Ice Blade.
damage: 200 required for freeze: heads flipped: tails
Lord of Endymion HP: 9800 MP: 10000
Water Elemental, Sam HP: 9980 MP: 10000
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Post by yogurtfresh on Jul 13, 2007 12:10:48 GMT -5
i make a new one.
Darkfall Macabre max hp:10000 maxmp:10000
attacks:
attack 1: Deathly Infection damage 600 plus drain, start 150 climb by 50 each turn for 3 turns
attack two: shadow tedrils 700 damage, paralysis for 3 turns.
attack 3: shiverscythe ten attacks, each base damage of 100, roll a dice to determine extra damage (number times 100). attacks can be directed at any combatents. if it lands on a 1 then you take 200 damage i.e. choose target- calculate damage- repeat
spells:
spell 1: macabre puppet: summon a puppet to block some attacks for you, hp equal to ammount of mp spent on the spell (so if you spent 100 mp it would have 100 hp) and one 250 damage attack every two turns till it dies. each puppet attack drains 75% of it's attack to you and 25% to the puppet. skip one turn . mp equal to hp given. choose if you want the puppet to block.
spell 2: deadly foresight: (only used three times) take two moves next turn, or if incase you use shiverscythe you get an extra two attacks and damage of attacks is double damage, exept in the case of a two and one in witch case you take 200 damage.
spell 3: absorb inner darkness: drain enemy magica for 4 turns starting from 250 climb by 50 each turn. cant attack for one turn after the spell effect ends.
rather tall human male in late teens.wears a brown treanchcoat and black tunic. has black boots and the gloves and hat of shadowmerge. shiverscythe is a scythe with an ornate silver blade depicting the hero of shadow. the hndel is made of eboney and can be dissintigrated and reformed from shadow at will.
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Post by Xenos Infinity on Jul 13, 2007 13:56:02 GMT -5
I would just like to say that he is even more overpowered than I'd make my characters most of the time >_> I need help... note: not using this guy yet. he's for "just in case" moments. Name: Master of Order Max HP: 100000 Max MP: 100000 Attacks Attack 1: Shine Cleaver Damage: 400, causes target's next attack to miss regardless of what it's aimed at or whether it's an OHKO. Attack 2: Blade Storm Damage: 400 each, hits up to 6 targets. if there are less, targets are hit multiple times. Attack 3: Beam Sabre Damage: 500 to 2 targets, regardless of status (includes flight/digging, but not invincibility if they have it somehow). Spells Spell 1: Solar Wyrm, 4000 MP Damage: 750. 1/6 chance of Blind, halving accuracy of the targeted units. hits all except user. Spell 2: Drain, 10000 MP Damage: 50% chance of OHKO to target. if this fails, Order's HPs are recovered to max by draining it out of the target's HP reserves. may be blocked by certain entities (Celestius, I think you can guess who). therefore, it's pretty dangerous either way. Spell 3: Shine Prominence, 50000 MP Damage: 10,000, targets all. causes Blind to affected targets, and drains 5000 HP from Order. OVERDRIVE name: appearance: trigger: Order is reduced to 25% or less HP. OHKO attacks will trigger it too. effect: fully recovers HP and MP. halves mana cost of spells and damage caused to self when using certain attacks. also prevents OHKO attacks from working on him. Order CAN be damaged further the turn this is activated. Appearance He wears a golden suit of armor which covers his entire body, preventing anyone from seeing his face. A red cloak is attached to the back, and he has two swords: one, a broadsword designed to hack off limbs and other extremities; the other a long, rapier-like weapon, composed of Light energy and capable of changing length to hit targets over any distance. He is a master of magic in comparison to most, and even the strongest of mages would have trouble bringing him down.
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Post by yogurtfresh on Jul 13, 2007 15:23:51 GMT -5
i'm guessing that litteraly whipping out destruction isn't ery popular.
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Post by Black Seraphim Zero on Jul 13, 2007 21:53:30 GMT -5
I'll start... target: Lord of Endymion HP: 10000 MP: 10000 Sam attacks with Ice Blade. damage: 200 required for freeze: heads flipped: tails Lord of Endymion HP: 9800 MP: 10000 Water Elemental, Sam HP: 9980 MP: 10000 Target: Sam HP: 9980 MP: 10000 Endymion attacks with Zero Tempest. Damage calculation: 102% Damage: 10000 Sam: HP: -20 MP: 10k Lord of Endymion: HP: 9800 MP: 5000 Sam loses! Endymion wins!
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Post by Xenos Infinity on Jul 14, 2007 3:13:30 GMT -5
actually, no. SANCTUS UNDA TRIGGERED!
Sam, Ice Giant form HP: 7500 MP: 10000 status: Invincible until all other units have moved once
thanks to that Overdrive, OHKOing him won't work. and Order nulls them totally.
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