|
Post by Faye on Nov 14, 2006 21:23:56 GMT -5
The dragonhand Z weapon is 10k z-tokens!It does weak damage and only 1 hit the only thing good about it is the guardian dragon. which happens 5%. I think this is a BIG waste of tokens, since at that much tokens, you can get the dark wartexx. THe Dragonhand Z is even weaker than Helslinger.WHy did they even released such a weapon...
|
|
|
Post by Drago Goldenwing on Nov 15, 2006 0:27:24 GMT -5
Because of the Guardian Dragon. It's Element X percentile damage. To HP. You don't get much better than that.
Theoretically, anyway. Personally I wouldn't have one either.
|
|
Berethor
Scholar
<Borat> High Five! </Borat>
Posts: 381
|
Post by Berethor on Nov 15, 2006 12:11:30 GMT -5
Think about the Guardian Dragon, and how much damage he does. Now, here are the percentages, by my memory, of the weapons that can summon the Guardian Dragon. Mind you, I'm probably wrong about BoA and GB. Somebody correct me if I am, because I cannot check for myself at the moment.
Blade of Awe - 0.4% chance. Guardian Blade - 4% chance. [glow=red,2,300]Dragonhand Z - 5% chance.[/glow]
That means 1/20 attacks with DHZ will summon the Guardian Dragon to attack your opponent. It's not a big advantage over the Guardian Blade, which is 1/25 attacks, but it's a solid element which helps.
I wouldn't get it myself, either. But solely because I will be getting an Annihilator Mage build once I get my Shadow Cloak, and the DHZ won't benefeit from my stats.
|
|
|
Post by Drago Goldenwing on Nov 15, 2006 13:53:01 GMT -5
I've never liked Annihilator builds. And honestly I don't think the staff does either, because a lot of the monsters they've released recently have been more or less designed to tear Annihilator builds a new blowhole.
|
|
|
Post by Ithious on Nov 15, 2006 16:02:50 GMT -5
at least they are balancing the annihilator builds. those were insane. Now they need to put some good melee weapons out.
|
|
|
Post by Drago Goldenwing on Nov 15, 2006 20:09:37 GMT -5
They have released a pretty good assortment of melee weaponry recently.
The problem is that it was in elements that already had good melee weaponry. Ice, Fire, and Light are still pretty much Melee-less 'cus the best available melee weapons are vastly inferior to the magic weapons.
|
|
|
Post by [MF] on Nov 16, 2006 9:55:34 GMT -5
Too true. The only decent super-damage build out there is Tanker Mage....
Ie.
Wizard Robes+Super Powerful Magic Weaps+Uber Spells+Divine Magic Spam+200 END, 200 INT, 175 DEX=One hell of a powerful build.
|
|