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Post by Shadow on Jan 5, 2008 17:38:53 GMT -5
Yup Last Chapter Of The Boring Devour it stand something like this bla bla bla starts with a bang thats it
P.S ::: NEW COMPUTER YESSSSSSSSSSSSS playing flyff and counter strike source
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Post by iceberg on Jan 5, 2008 19:43:43 GMT -5
PartS. Last partS of the Devourer saga are approaching. Well actually it was chapters but whatever, amirite?
In before it being utter fail due to some reason or another.
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Post by Black Seraphim Zero on Jan 5, 2008 23:14:41 GMT -5
Oh god, HE's back. Dammit.
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Post by Shadow on Jan 6, 2008 5:29:11 GMT -5
I´m going to ignore that
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Post by Micah on Jan 9, 2008 16:52:03 GMT -5
Lol. So final part eh? I doubt it will be as bangy as the stuff AE did before they had AQ DF AND MQ on their hands...
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Post by iceberg on Jan 9, 2008 17:17:20 GMT -5
You people still forget that all games have their own staff? D: There are some people(like Artix-chan) who jump from game to game and do stuff, but yeah.
AQ isn't "bangy" anyway. It was even LESS when AE still only did AQ, and no DF or MQ was seen or heard.
So, will this be a quest, or war? What's your guess? Prolly a war because there seems to be sides in it.
Also.
Apparently everyone in Lore was EVIL to begin with, now you can either become more evil, or turn good.
Go us, we bloodbathed berserkers.
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Post by Xenos Infinity on Jan 10, 2008 15:24:43 GMT -5
I prefer to avoid killing things unless they attack me first or inconvenience me/someone else in some way.
Thus, every monster on LORE other than Merchants and Behemoths in caves is a target.
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Post by Black Seraphim Zero on Jan 10, 2008 18:35:25 GMT -5
This way:
Anything that I see and don't like, I kill. I'm a sadist - I like killing things. Girls in particular.
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Post by iceberg on Jan 11, 2008 1:11:53 GMT -5
I go with the way that we Lore people have always done. Just look in the past and see that it's true.
Something hostile appears? QUICK! MASS AN ARMY AND ATTACK! Then ask questions.
Go me, Evil Unity. LORE Unity. Sieg Heil, Sieg Artix!
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Post by Xenos Infinity on Jan 11, 2008 8:37:58 GMT -5
However, I DO side with Unity over Chaos. Chaos as a concept and magic is fine, but as an alignment?
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Post by iceberg on Jan 11, 2008 9:16:41 GMT -5
Whatever floats your boat, and so on. Chaos in this case would just get everyone killed.
I assume that The'Galin doesn't have any interest in Lore Chaos-agent candidates who throw stupid oneliners and act like idiots in all quests.
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Post by xelemental on Jan 11, 2008 10:48:34 GMT -5
This way: Anything that I see and don't like, I kill. I'm a sadist - I like killing things. Girls in particular. Oh, that explains what happened to Haruhi in your avatar. Lolz. Unity and hmm......*compares paladins and necromancers* evil.
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Post by Xenos Infinity on Jan 11, 2008 15:11:02 GMT -5
Paladins are not inherently good and Necromancers are not inherently evil. This is something of a misconception which I suspect began on the Paladin side after an undead war.
I'm leaning to unity right now, as I said. Supposedly a significant display of unity is the only thing which would make The'Galin think we deserve to live. Some people think the best idea is to destroy the Omega moon, since no one being could do that alone - even an Archmage, or they would have done it by now.
Oh, and whilst I'm thinking about it, does anyone else get the feeling this is going to be the last Nightbane war all over again, without the Brilhado?
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Post by iceberg on Jan 11, 2008 15:12:26 GMT -5
Let us nuke it from the orb- from the ground zero!
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Post by Drago Goldenwing on Jan 11, 2008 15:57:01 GMT -5
LoC: In fantasy settings, Paladins /are/ always good. They are by definition forces of good that combat evil in any form whenever and wherever they may find it. Paladins that cease to do so cease to be paladins, and lose any deity-or-belief-based abilities. Meanwhile yes, not all necromancers are necessarily evil. Especially in RPG settings like D&D, Necromancy is simply another branch of magic. The trap lies in the fact that Necromancy attracts a certain type of person more than other branches of magic. the type of person that lets power go to their head and become an addiction. This leads to their eventual evil-ness. So not all necromancers are evil, but there's a reason they have that reputation.
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