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Post by Black Seraphim Zero on May 26, 2007 22:56:24 GMT -5
More weapon fun! Time to go crazy with your creative skills.
Hyper Collision Hammer/Mace/Impactor
Level 45/70/100
Damage: 4-23/6-28/8-34
BTH: 0/0/0
Location/Price: Guardian Shop/9000/20000/50000
Element/Damage Type: Ice/Darkness/Fire Melee
A spherical hammer atop a golden rod. Spikes jut out the edges, and a bronze handle is in the middle. A bronze canister is at the bottom of it.
Description: A golden hammer forged using drakel magiscience. A rocket installed in the end will send it flying at your enemies!
Attack anim: Anim of your armour, but at the point of attack, golden impact waves emanate from the hammer.
Special: Hammer's rocket ignites, and you'll attack six times by flying over the screen. Each hit is 5-40/10-60/20-70 Melee Fire, and takes stat bonuses. Special chance 10%/20%/30%.
Execution Blade
Level 80
Damage: 8-32
BTH: 10%
Location/Price: Adder's Forge/ 50000 Gold
Element/Damage Type: Darkness/Melee
A heavy gleaming black blade sits on top of a dark grey hilt. The handle is wrapped in burgandy leather, and runes are carved on the blade.
Description: One of the most dangerous weapons created. It has the power to kill an enemy in one hit, with deadly accuracy.
Attack Anim: Anim of your armour, but leaves white slash marks for three seconds.
Special 1: The sword glows red, and you slash into the enemy, cutting them in half. Infinite magic element X damage, with 100% BTH. 0.0001% percent chance.
Special 2: 20 dark shards rain down from the sky, with 1-10 damage each and 50% BTH. 30% chance.
~Go creative!
Defender Class Weapons
Attack/Strike/Assault Lances
Level 40/70/90
Damage: 4-22/6-28/8-32
BTH: 5/10/12%
Location/Price: Defender Shop/6000/15000/40000 Gold
Element/Damage Type: Fire Melee
The lance tip has a silver edge, and is triangular in shape. Arcs lead inward on the bottom, with a ball between the tip and the shaft. A red ribbon is tied to the shaft. The Chinese character for Fire is engraved in its middle.
Description: A powerful lance borne out of a blazing fire.
Special: Five meteors crash down on the enemy for 5 10-40/20-50/30-60 hits of magic fire. Takes stat bonuses. No BTH.
Justice Sword
Level 80
Damage: 6-29
Location/Price: Defender Shop/20000
Element/Damage Type: Energy Melee
A glimmering golden blade on top of a bronze hilt. The blade's based on the Blade of Rennd, though the hilt is inlaid with a garnet and it's ornately decorated.
Description: Protect justice with this mighty sword!
Special: One hit of magic energy, 10-190. No stat bonuses.
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Post by Micah on Jun 6, 2007 15:37:59 GMT -5
I'm working on one I'll post it in a couple of mins...It's got a pic too! i116.photobucket.com/albums/o20/darknesswithinmyself/SwordComp.gifI did the coloring of that on photoshop too so if it looks bad I'm sorry I've never clored with it before. Devouring EdgeLvl: 70/95 Damage: 8-38/10-42 BTH: 10/15 Location/ Price: Yulgars Advanced /700,000/850,000 Element/Damage Type: Light,Fire,Energy(You click on orb to change elements)all melee Dark/Earth/Wind (for lvl 95) magic This blade is special it can melt drain or shock your opponent. Normal Armor animation except black flames linger on opponent causing a accuracy decrease of 3% to the opponent. (Stops lowering after 3 times) Special: A Large X appears onscreen or: a random selection of 2 out of 6 orbs come off of the weapon and a clickable depending on which one you click you can: Cause large fire damage (if the monster is killed from this it shows the moster melting) from the monster combusting, Drain the monster's health and causes earth and element X for the drain(if monster dies of this it shows it shriviling up), Stun for 2 turns and causes energy damage(if foe is defeated by this it goes large lightning hitting the foe which disenergrates it.), Does dark damage and blinds[lower the foes accuracy] the foe(if foe is defeated by this a large shadow covers foe and then goes away; there is no foe), Large light beam errupts from the ground, can blind opponent[lower the foes accuracy] Tornado comes from sky and dizzies the foe to where it's next 3 turns it may damage itself. All of above do 50-160 and are magic melee and ranged so that means the specials do 3 hits(that means one hit magic one hit ranged and one hit melee, with +10 BTH and take stat bonuses For the X animation means that you got lucky! A hole in time and space is created and the time stops you hit the enemy into the rip which has a black hole effect (if the enemy dies from this hit it's skeleton is spit out by a Time Demon) back if not, they are spit out by a large time demon. (A demon who wanders endlessly in the dimension where time doesn't exist and it grows endlessly...lets just say it is HUGE) Damage for this hit is 15% of monster's health or 150 damage has a 10% of 30% of happening +200 BTH
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Post by Faye on Aug 28, 2007 0:34:27 GMT -5
Beaty Staff.
Element seeking. Damage: 10-32 Bth: 20% Magic weapon Price: 100k Location: Win the beauty contest held by Mia(the girl in the Guardian Arena) Appearance: The straight, long white staff with a blue dragon wrapping around the staff (going up) and ending with the dragon with a ruby in its mouth. The staff gains a 20% boost if your character is female. This weapon changes into melee when the ruby is clicked. The dragon shrink down to the handle and the staff breaks off a part revealing a blade inside. Melee version gets a 20% boost if your character is male.
Description: Beauties only...
Special rate: 15% Special: Summons Beautiful Lady(Handsome Gentlemen if male) as a guest. If guest is already out your character and the guest will eminate white light streaks into the opponent doing 5 hits of 10%-35% INT(STR if sword) magic(melee if sword version) element seeking, 50% bth each. Does extra 20% if the monster is ugly.
Guest:
Attack rate: 100% Element seeking 10 hits, 10-10 damage each, 50% bth. Lady: Glow and a light aura from her body hurts the monster, element seeking 10 hits, 10-10 damage each, 50% bth.
Gentlemen: Bows and give your character a 5% boost, 10% if female character.
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Post by Xenos Infinity on Aug 28, 2007 9:54:18 GMT -5
name: Destiny's Caller element: light damage: 0-0 type: melee b2h: -100% Trigger: dark-based enemies, Devourer allies (also trigger Salvation weapons), Doom Weapons trigger effect: damage: 100-100 b2h: 999% appearance: looks like a gold SRoD from DF, but the skull is replaced by a large white crystal.
description: designed as a counterweapon to a long-forgotten evil, this axe is ready to tear apart anything remotely corrupted which stands before it!
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Post by Black Seraphim Zero on Aug 28, 2007 11:39:51 GMT -5
^QIWHNC
The computer would have no way to tell if it's a female or male character... Unlike in MS... xD
Destiny's Caller is the MOST balanced weapon anyone's ever thought of.
Spirit Rapier, Ragnarok
Element: Light/Energy (Switch by clicking gem in hilt) Level: 100 Type: Melee/Magic (Switch by clicking orb in pommel) BtH: 500% Location: Seraphia Armory Gold: 3000000 Sellback: 1000000 Damage: 50-150
Appearance: a GSoD with a golden blade, and instead of little swirls, it has golden thunderbolts and rays of white light adorning the handle, hilt, and pommel. Right above the handle is a thunderbolt (default) and you can click on it to change it into a miniature sun. This will change the element into Energy or Light, respectively. The orb on the handle changes from white (magic) to gold (melee). The blade is also somewhat longer and emanates a light pulse. This changes with the element, faint gold for Energy, whitish-grey for Light.
Description: The Seraphim Lord Infinity's personal weapon, used in the ancient battle on the Plains of Adelann.
Special Rate: 20% Special Damage: 130-400 x 5 Special BtH: 150% Stat Bonuses: Yes, 200% bonus.
Infinity appears from a portal, and wields the rapier. He then processes to slash the enemy every which way, for the element your weapon's using right now. Each hit is also aligned to the type of damage you're using right now. If this causes death, Infinity slashes the enemy in half.
Custom attack anim: Seemingly one slash, but at that time, 50 slashes hit the enemy. Total damage 50-150 (each hit is 1-3 dmg).
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Post by Xenos Infinity on Aug 28, 2007 13:18:41 GMT -5
name: Chaotic VoidSabre location: temporary weapon gained from defeating the Lord of Chaos and clicking his sword. note: Lord of Chaos may not be beatable ^_^; element: Darkness/X damage: 5-25/-75-50 type: magic b2h: 999% appearance: it looks like Duality, but the white blade is purple. how it works: the purple blade is Element X but has a chance of healing the opponent A LOT. the black blade is mediocre, but doesn't heal. clicking the hilt gem switches elements. special: none
description: This weapon belongs to the Lord of Chaos, and as such is pretty chaotic. Be cautious... Pushing your luck with Element X may result in healing more than you hurt...
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Post by Faye on Aug 28, 2007 19:03:18 GMT -5
^QIWHNC The computer would have no way to tell if it's a female or male character... Unlike in MS... xD Destiny's Caller is the MOST balanced weapon anyone's ever thought of. Spirit Rapier, RagnarokElement: Light/Energy (Switch by clicking gem in hilt) Character faces. Level: 100 Type: Melee/Magic (Switch by clicking orb in pommel) BtH: 500% (Read on, there's a reason for this) Location: Seraphia Armory Gold: 3000000 Sellback: 1000000 Damage: 12-49 Appearance: a GSoD with a golden blade, and instead of little swirls, it has golden thunderbolts and rays of white light adorning the handle, hilt, and pommel. Right above the handle is a thunderbolt (default) and you can click on it to change it into a miniature sun. This will change the element into Energy or Light, respectively. The orb on the handle changes from white (magic) to gold (melee). The blade is also somewhat longer and emanates a light pulse. This changes with the element, faint gold for Energy, whitish-grey for Light. Description: The Seraphim Lord Infinity's personal weapon, used in the ancient battle on the Plains of Adelann. Special Rate: 20% Special Damage: 130-400 x 5 Special BtH: -50% Stat Bonuses: Yes, 200% bonus. Infinity appears from a portal, and wields the rapier. He then processes to slash the enemy every which way, for the element your weapon's using right now. Each hit is also aligned to the type of damage you're using right now. If this causes death, Infinity slashes the enemy in half. Custom attack anim: Seemingly one slash, but at that time, 50 slashes hit the enemy. Total damage 12-49.
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Post by Black Seraphim Zero on Aug 29, 2007 12:06:42 GMT -5
What was that quote for anyway?
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Post by Xenos Infinity on Aug 30, 2007 3:21:39 GMT -5
hey, check this one. no use for farming, but excellent for dispatching high-level monsters...
name: Golden Assimilator level: 80 shop: Guardian price: 1000000 gold damage: depends, read on.
how the damage works: the maximum damage is (enemy gold reward x2)/your level and the base damage is (enemy gold reward)/your level. HOWEVER, every time you hit the opponent, that amount of gold gets removed from them. therefore, you get a maximum of 260 (or was it 270) hits to kill the enemy if you want gold. element: enemy's weakest element b2h: 200% type: melee appearance: a Golden Axe with small wisps of energy running around the blade, like the giant Zombie's sword in Artix vs. the Undead.
description: this axe wields near-ultimate power... but at a great cost...
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Post by scgr on Aug 30, 2007 6:03:31 GMT -5
hey, check this one. no use for farming, but excellent for dispatching high-level monsters... name: Golden Assimilator level: 80 shop: Guardian price: 1000000 gold damage: depends, read on. how the damage works: the maximum damage is (enemy gold reward x2)/your level and the base damage is (enemy gold reward)/your level. HOWEVER, every time you hit the opponent, that amount of gold gets removed from them. therefore, you get a maximum of 260 (or was it 270) hits to kill the enemy if you want gold. element: enemy's weakest element b2h: 200% type: melee appearance: a Golden Axe with small wisps of energy running around the blade, like the giant Zombie's sword in Artix vs. the Undead. description: this axe wields near-ultimate power... but at a great cost... nice to go farm ppl no, it was actually pretty cool.. not something i would bought tought, way to expensive to loose money..
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Post by Xenos Infinity on Aug 30, 2007 7:13:44 GMT -5
heh. the idea is that it's pretty much the ultimate weapon: its strength works from the monsters's reward and it's the perfect antidote to greed. that's why it's the sort of weapon I'd keep around just for war bosses.
I don't know if anyone noticed, but the formula I set out for working out the damage actually reduces the damage as the target gets weaker. woot for evil weapon of doomination ^_^
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Post by scgr on Aug 30, 2007 15:25:03 GMT -5
yes, but one million cost is to much for me i might wanna make one myself a day i feel alittle bit more boored
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Post by joshoffire on Dec 20, 2007 1:24:40 GMT -5
i what to play this games right now
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Post by joshoffire on Dec 20, 2007 1:28:26 GMT -5
i what to play this games right now
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