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Post by Faye on Dec 28, 2007 2:30:44 GMT -5
Ima gonna get it, and the ReinDragon Z too if they don't let us have a ReinDragon mount armor at the end of war.
GRANDMOTHER GOT RAN OVER BY A REINDRAGON!!! DO WE GO TO COURT NOW?
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Post by xelemental on Dec 28, 2007 3:46:53 GMT -5
Main thing Little Death has going for it is it's BTH and low training difficulty with decent damage.
And besides, you could, but who to blame?
Also, what's up with the obsession:P?
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Post by Micah on Dec 28, 2007 10:48:40 GMT -5
did the boxes open? Edit: Nope Not until New Years :/
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Post by xelemental on Dec 31, 2007 15:37:16 GMT -5
We better win the war(otherwise they're gonna get nerfed), and they better be good, I sold Shadowbones and Protector to get Melee and Ranged Gift Boxes. And magic be better something I don't need, since I'm mage ATM.
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Post by Ithious on Dec 31, 2007 18:18:02 GMT -5
The presents will NOT be nerfed if we fail to deliver the gifts on time.
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Post by Micah on Dec 31, 2007 18:53:23 GMT -5
^^TRUE The staff just likes to nerf stuff to piss people off
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Post by Rizadon on Dec 31, 2007 19:03:06 GMT -5
...............ok some of the boxes open......................and they are like the worst and gayest items ever!....except for the shield....it looks dumb but pretty good...still waiting for the weapon boxes
EDIT: ...magic gift box still not open......=(
EDITX2:....ok it opened....and its a flag pole.....is it me or are the frostvale items are getting worse each year?.....what a waste of my cash....
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Wr47h
Apprentice
Posts: 108
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Post by Wr47h on Dec 31, 2007 19:16:43 GMT -5
The ranged weapon is cool but I didn't really get any of the elements I needed and 2-36 for the melee weapon is kinda lame ;/ but the special is to quote borat, very nice! :]
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Post by iceberg on Dec 31, 2007 20:02:33 GMT -5
daaaamn man
me so drunk
happy frostvale, eh
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Post by xelemental on Dec 31, 2007 20:15:51 GMT -5
The armor attacks seem uber-class.Not about resistance, don't know the effect yet. Shield is meh, -15 earth and wind +12 to melee +7 to range. I've already got shield with -20 to wind and shield with -20 to earth.
EDIT: shield has unknown effect too of chilling your opponent.
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Post by Drago Goldenwing on Dec 31, 2007 20:31:41 GMT -5
The armor, Bunny Jammies, sound pretty nice if you're not into uber/epic gear yet. The Bunny Jammies for Adventurers reduces the monster's BTH based on your Charisma, and for Guardians, they also reduce their Defenses based on Charisma. Kalanyr remarked that the Bunny Jammies already had a powerful attack (Though I haven't seen any numbers yet,) and the BTH/Defense nerf adds utility.
The shield is, again, nice. It has three triggers. It reduces the damage you take from metal monsters by 20%. If you're fighting Ice mobs, it'll deal fire damage to them on each melee hit, and if you're fighting Fire mobs, it'll do the same with Ice damage. The Melee defense bonus is pretty high, and it has a few good resistance bonuses.
The Ranged weapon, the Bee Bee Gun, is nice. It's a standard 100% special ranged weapon, but each hit takes stat bonuses. The damage is reported to be incredibly high. For Guardians, the first hit can poison the enemy, and for Adventurers the second hit can blind the enemy, lowering their BTH considerably. If the enemy is poisoned, a third hit at lower damage is added, but it will never miss.
They copped out on the Melee/Magic thing. The Frozen Flagpole can be switched between the two. The BTH is just terrible - don't be trying to use this thing with Ironthorn. But the special does apparently paralyze things.
The Spell is already considered trash for being three-hit multi-elemental, but Guardians are reporting a near 100% paralyze chance if all hits connect. I doubt the paralyze chance is so high, but this is just what I hear on the OAQ forum.
The pets everyone seems to be confused about. The way I understand it, the Ebil Toys has a 100% attack rate for everyone, no matter what their Cha is. However, it still makes an 'attack check' against your Charisma, and if they attack when they otherwise shouldn't have, they'll deal damage to you, too. Guardians get a damage increase and a defense lowering on-hit effect. The training difficulty is extremely high. On one hand, they're suicide to use. On the other, it's a 100% attack with a partial Nerfkitten. I dunno yet.
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Post by xelemental on Dec 31, 2007 22:50:38 GMT -5
Bunn Jammies attack is 400/300/450.Powerful indeed, suprasses Valhallan. Reign 470/350/400 still beats it, though. However, I'd say rather it equals if not excels Reign in power for beastmaster guardians due CHA discount.
Shield is ok, and it doesn't need to be Ice or fire enemey.It will deal anyway.
Bee Bee Gun is above uber-spell class ranged weapon,I'd say.The damage isn't that high, but the first hit has really good chance to poison the enemey, the additional hit being about half of normal shot(I've got 0 DEX and STR, so......it might prove better).Guardians get both hits, but I remember that first hit was for adventurers, not second.Second has less chance than 1. hit, but it helps with blocking, which is good, when you're cloaked into 3 protector items and a black cat, or golden with S-Shield and a black cat for defense.
The special is strong - I hit over two hundred with it on ice dragon,which has 50% to ice.I even killed that dragon, using Icefall, Fairy Godmother and Blowout shield.Of course, again, with a melee weapon and 0 STR and DEX(and no spells used).
When none hits hit, it has chance to make enemey mad(increasing their damage), or paralyze them for 0 or 1 turns. With 1 hit it has chance of paralyze of 0; 1 and 2 turns.With both hit connecting to enemey, it is 1; 2 or 3 turns of paralyzation.
I didn't get the pet, however. How about using it in a level 80 Berskerker build with 200 END and STR/DEX? It takes HP low faster, but damages the enemey.
The misc item, when clicked on, has a good chance of reducing opponent's BTH. So that makes it now quite some effects to reduce opponent's BTH.Soap, Cat, BBgun, Ice Katana, and you can consider Bunny Jammies too.Protector fun, again. At my level, with 4 protector items, I have 76 pool points.Protector armor has base 40 defenses.Click, 50.Distirbute points, half into defense first time.90 defenses, -35 in resistances.Re-equip.100 defenses, -25 in resistances.Again.110 defenses, -15 in resistances.Twice again.125 defenses, if I calculated correctly.Now, add Black Cat's -10 BTH. 135 defense.Add 200 DEX.155 defenses.Assuming Soap takes 10 BTH, 165 defenses. That means enemeys need atleast 67 BTH to even have possible chance of hitting you.100 BTH attacks aganist you will miss about two third's of time.This is quite crazy and quite viable build, along with Zerker.
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Post by Faye on Dec 31, 2007 23:13:42 GMT -5
Frozen Flagpole special will paralyze enemy for 2 rounds of both hits connect. But why is it 1-34? Or is that just a mistake? Bunny Jammies is really dumb. Pets suck, period. They deal minimal damage and hits its owner. Misc item show no poisoning. Spell is super stupid for a spell. Shield is alright.
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Post by xelemental on Dec 31, 2007 23:30:35 GMT -5
Spell is quite powerful with chance of paralyze.
But you're wrong on Flagpole, though. IF both hits connect, it is 1-3 rounds, if 1 connects, 0-2 rounds, if 0 connects mad-0-1 round.
Nope, that damage isn't a mistake.Have fun with random increasers, because practically all it's damage is in random.Melee is 2-36.They average out fine on them, just bad BTH.
Bunny Jammies gives a change, and powerfun one at that. They hit owner and nerf opponent. For most players, yeah, but they could be useful for Zerker. Shift around with Fairy Godmother if you want. Click on misc.I'ven't tested it out yet, though. Shield is kinda, just kinda pointless.Oh and it can get alligance to fire or water when hit by them, too.
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fry
Scribe
Posts: 302
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Post by fry on Jan 1, 2008 1:41:51 GMT -5
All I know is it isn't the uber stuff as in years past.
P.S. Happy new years to all. ;D
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