|
Post by Drago Goldenwing on Aug 28, 2007 20:41:19 GMT -5
Otherwise, if you think this is still unfair, think of MapleStory, think of how a level 40 warriors can outdamage a level 60 bandit using single attack. I still think it's unfair. At 200 Int/200 End a mage can HW/MM the whole way even against most of the more powerful monsters with impunity. And do NOT bring MapleStory into this. I can go ON AND ON AND ON about MapleStory's being imbalanced against Warriors. While it is true that the Warrior can outdamage a higher level bandit on any single attack, the Warrior is FORCED to close to combat range. As a result the Warrior faces a unique situation: Get close and risk a very possible death, or not fight. The bandit on the other hand, throws a few shuriken from halfway across the screen. Less damage, but the mobs never get anywhere near them. In MS Warriors are the only class lacking a low-level ranged attack. As a result Warriors are incredibly hard to level until higher levels because you spend a very good amount of your time doing two things: Dying when you get swarmed by monsters that you can't get away from to damage, or losing your XP when some other class runs across the screen, spamming a ranged attack skill and taking out everything in their path - INCLUDING the mobs you just spent two minutes of time bashing away on.
|
|
|
Post by Faye on Aug 28, 2007 20:53:21 GMT -5
They all have differnt situations. If you fight in a confined place, who will win? Bandits don't throw.
|
|
|
Post by Ithious on Aug 28, 2007 21:11:53 GMT -5
"And if 75% with a shield is good, nice for you.Sadly, for most monsters you'd rather have less."
Yet, at lvl 75-80 and only spending 305,000 gold that is good. I am saying FOR THE PRICE 75 elemental resistance, pretty fair defense (68 magic defense), and the ability to take on monsters that lvl 95 warriors must spend millions of gold to take on is very good.
"Let's run some numbers...... Reign Plate damage 470/350/400. with Ironthorn 940/700/800 With 200 STR and 8-30 melee weapon, 75.2-429.2(random+base, I accounted stats into IT bonus), averaging 252,2. Now, while it outdamages uberspell, the BTH for the four hits of attack would be about 31%-38% on each hit without taking DEX into consideration.On median gold uberspell, the damage would be lower by 27.2 points, though BTH would be 33%-43% on each hit without accounting DEX, aka higher by 2-5 points(I don't expect any mage to use Guardian Robes when seriously fighting, so no)."
That is if IT does double damage for melee and ranged weapons and the question is if it actually does do double damage.
|
|
|
Post by Faye on Aug 28, 2007 22:08:47 GMT -5
It does, you just are unlucky and falls in the weak damage category.
|
|
|
Post by Ithious on Aug 28, 2007 22:14:13 GMT -5
Well, the OAQ encyclopedia says it does: forums2.battleon.com/f/tm.asp?m=10687214I'll probably get it. I've seen it used on youtube vids and it seems to boost dmg output quite a bit and a lot of people have it so it must be worth it. I wish we would at least get some type of defenses for the price we pay for it.
|
|
|
Post by Faye on Aug 28, 2007 22:45:53 GMT -5
Well, at higher level, you want to just anihilae the monster quickly, no need to defence.
|
|
|
Post by Drago Goldenwing on Aug 29, 2007 1:06:30 GMT -5
Sure Faye. For 78 attacks in a row, I was just unlucky enough to get incredibly low damage on the last two hits of ReignPlate's attacks, and that's why there's barely a 5 average damage improvement over them between NMS and IT.
|
|
|
Post by Faye on Aug 29, 2007 1:33:49 GMT -5
Sure Faye. For 78 attacks in a row, I was just unlucky enough to get incredibly low damage on the last two hits of ReignPlate's attacks, and that's why there's barely a 5 average damage improvement over them between NMS and IT. Some people are just unlucky. Scientifically, it's possible.
|
|
|
Post by Drago Goldenwing on Aug 29, 2007 2:12:23 GMT -5
Scientifically it's possible to do a lot of things that simply aren't practical in real life, Faye. Making sure that the laws of probability don't sway results too much one way or another is why averages exist.
|
|
|
Post by Faye on Aug 29, 2007 2:16:12 GMT -5
Scientifically it's possible to do a lot of things that simply aren't practical in real life, Faye. Making sure that the laws of probability don't sway results too much one way or another is why averages exist. Averages exists but it is still, scientifically possible to achieve such unlucky results. I suggest you try once more?
|
|
|
Post by xelemental on Aug 29, 2007 5:31:30 GMT -5
From Enclypedia entry, it gives 200 Base and random, so it's actually very possible that it doesn't double stat damage, altough I may have to ask from Q&A.
And now.....*Stares at Nemu suspiciously....*
|
|
|
Post by Xenos Infinity on Aug 29, 2007 5:56:49 GMT -5
um... well, you could always lobby for a Mech armor which adds 200% STR to its "stand on something" attack. I'd enjoy it.
|
|
|
Post by Drago Goldenwing on Aug 29, 2007 11:11:11 GMT -5
Whoa whoa wait, hold it.
IT gives 200% B/R?
That is NOT doubling melee damage. That's allowing you to do MORE melee damage. If that's true then the text on IronThorn is VERY FRIKKIN' MISLEADING.
|
|
|
Post by Faye on Aug 29, 2007 11:15:56 GMT -5
It doesn't count your +13 melee hehehehe. Seems like a stupid shield after all. It only doubles te weapon and takes only 1 bonus...Doesn't double the total damage output....how stupid.
|
|
|
Post by Black Seraphim Zero on Aug 29, 2007 11:36:04 GMT -5
...ZOMG...
This could end very badly... If it's just a bifaceted argument...
I still don't see how this moved from Asgardian to MS and now to Reign and IT.
|
|