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Post by Shadow on Jul 28, 2007 7:13:22 GMT -5
i only got 1 pet and its cupid it stand it need 40 on traing diffucluty (cant spell) do i need 40 charisma so it can attack or what? im removing my charisma now anywat i did got 40 charisma now i got 30 will it attack lesser shuld i fill my charisma again? or shall i remove all of it please answer!
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Post by Ceris - Fire avatar on Jul 28, 2007 14:55:20 GMT -5
training difficulty 40 means that from 40 cha he will start attacking more often. At cha 95+ he will attack every turn also as much cha you have more he will hit.
P.S. You can use spell check if you cant spell something
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Post by Shadow on Jul 28, 2007 17:00:08 GMT -5
k tyvm
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Post by xelemental on Jul 30, 2007 15:46:25 GMT -5
What Level Cupid you got?..... If it's low level, I'm a bit envious, because you lose only a few damage for nice ammoung of charisma points(Deadeye needs 125 for 100% attack rate).
You could look into Enclypedia entry, there is written, how many Cha is needed for 100% attack rate(altough 85-95% is perfectly fine attack rate).
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Post by Shadow on Jul 30, 2007 16:17:40 GMT -5
i dont wont it to attack so much just paralyze some times like every 3-4 rounds i removed 10 charisma and i already see its attackig littel
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Post by xelemental on Jul 30, 2007 18:36:39 GMT -5
Just say what level you got(or just lowest, middle/deadeye(highest)) and I give you needed CHA value. It's not like I have 100% attack rate with it either, but over 90%
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Post by Shadow on Aug 1, 2007 9:24:34 GMT -5
im a free player i dont got the dead eye the one under it
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Post by xelemental on Aug 2, 2007 11:08:41 GMT -5
Cupid got nerfed.Anyway, it needs 100 CHA for 100% attack rate, has 52% attack rate at 0 CHA, so I would advise getting about 90 CHA for good attack rate.
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Post by Shadow on Aug 2, 2007 12:57:02 GMT -5
im trying to get 100 dex 100 int 100 str
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Post by xelemental on Aug 2, 2007 13:05:28 GMT -5
Dex is not needed,IMO. That gives you Melee BTH: +13% Magic BTH: +13% Ranged BTH: +13%
Melee Damage: +13 Magic Damage: +13 Ranged Damage: +13
While 150 INT and 150 STR gives Melee BTH: +9% Magic BTH: +9% Ranged BTH: +0%
Melee Damage: +19 Magic Damage: +19 Ranged Damage: +9
For the cost of measly 4 bth on melee and magic(unless you use ranged much too), you gain +6 random damage on melee and magic. Also, LV 10 Nerfkitten each nerf equates about 50 Dex, not to mention damage and resistances boost.In addition to this, it requires nice 110 CHA for 100% attack rate, so does fine with 100 CHA, and has 47% attack rate at 0 CHA.
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Post by Ceris - Fire avatar on Aug 3, 2007 17:38:24 GMT -5
Dex is not needed,IMO. That gives you Melee BTH: +13% Magic BTH: +13% Ranged BTH: +13% Melee Damage: +13 Magic Damage: +13 Ranged Damage: +13 While 150 INT and 150 STR gives Melee BTH: +9% Magic BTH: +9% Ranged BTH: +0% Melee Damage: +19 Magic Damage: +19 Ranged Damage: +9 For the cost of measly 4 bth on melee and magic(unless you use ranged much too), you gain +6 random damage on melee and magic. Also, LV 10 Nerfkitten each nerf equates about 50 Dex, not to mention damage and resistances boost.In addition to this, it requires nice 110 CHA for 100% attack rate, so does fine with 100 CHA, and has 47% attack rate at 0 CHA. you forgot about defence
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Post by xelemental on Aug 3, 2007 19:48:27 GMT -5
yeah, additional 10% chance to block.You don't really need that, because it's not like it will make your battles faster.If you just put them into endurance, too, you will gain few hundreds HP which is more than enough to balance out the blocking loss.
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Post by Ceris - Fire avatar on Aug 6, 2007 8:57:29 GMT -5
now calculate thing that boss monster hit's more then few hundreds(kel al relish hit about 1thousand a turn) so in one turn you will lose more then END you put instead of Dex.DEX can help you block one hit and it will save you more then few hundreds HP.Also you will still have a chance of blocking.
P.S. +4 BTH can make your fight faster
P.S.S.its better not to become hybrid, just become mage: at the cost of 2 random damage from weapon you get +6random weapon dmg, +10% chance to block, +4BTH, more MP to use skills or spells and more dmg to spells which combined with DM(don't know if they also doubles stats) becomes even more powerful
P.S.S.S. there is many magic weapons with awesome spells like RUB and NMM(even without freezing effect)
P.S.S.S.S. instead of luck put that 75stat point on CHA and i think that it will be still enough for nerfkitten
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Post by xelemental on Aug 7, 2007 4:52:23 GMT -5
Kel-Al isn't a boss monster.Boss Monsters have generally high BTH(to make them tougher), unlike Kel-Al, which you can PK. So it makes DEX less usable, tto say atleast. Sure, Ceris, but with weapons having 10 BTH on them and Armors 20, it's not needed.I calculated that on a whatever Ninja it was with 50 Adjusted Defenses I have about 4% chance of miss.But the fact that I kill them so fast that 4% chance doesn't come into play makes it useless.
Also, when you're mage, DEX is as good as INT for BTH Magic BTH: INT/16+DEX/16+LUK/20.
OH, and DM doesn't give 150% boost to stat, so sometimes Double cast does more damage than DM'd spell.
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Post by Ceris - Fire avatar on Aug 7, 2007 12:31:17 GMT -5
Kel-Al isn't a boss monster.Boss Monsters have generally high BTH(to make them tougher), unlike Kel-Al, which you can PK. So it makes DEX less usable, tto say atleast. Sure, Ceris, but with weapons having 10 BTH on them and Armors 20, it's not needed.I calculated that on a whatever Ninja it was with 50 Adjusted Defenses I have about 4% chance of miss.But the fact that I kill them so fast that 4% chance doesn't come into play makes it useless. Also, when you're mage, DEX is as good as INT for BTH Magic BTH: INT/16+DEX/16+LUK/20. OH, and DM doesn't give 150% boost to stat, so sometimes Double cast does more damage than DM'd spell. 250% not 150% boost
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